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  1. #1
    Senior Member Muller21pr's Avatar
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    Default CFD in video games

    Hi everyone,

    Sitting on the right morning coffee, I started to wonder about the implementation of CFDs in video games.

    Since games are live simulations, usually running on something smaller that fits in your living room, simplifications need to be made, but I was wondering if you have any information or specific examples about this.

    I started wondering this question while playing racing simulator games and trying to get slipstream. But of course this applies to every game out there up to a certain point, the boeing flight simulator is maybe the most advanced?

    If you have some information about this to have some directions to go before I start diving into this topic, I would be happy to!

    Thanks.

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    Senior Investor Demixl's Avatar
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    Hey. Everyone loves to play games and what you are going to sell or buy by doing contracts is very cool. You like racing and it's cool, many people like racing but it's even cooler to play online. Online games allow you to share your opinion with other players, discuss problems and much more. I don’t know online racing games, but I’m sure that you don’t only like racing, but if it is fashionable to turn any game, thanks to the modifications, into a race. I have been looking for a long time how can I play online with others and came across a game like Minecraft. This is a game where you and a million other players can play, but in order to play you need a server with players that you can either find or create yourself, but finding servers is long and it's dreary, especially if you want to be respected and for this you need your own server. I think you thought, but so that you do not strain too much, they came up with everything for you. The guys from premium hosting as ggservers make online servers especially for you, while here you can install any modifications both on tracks and on racing cars and airplanes. So what are you waiting for, go in there and play games with all the players in the world, it's so easy.
    The name’s JOE NYAGGAH. I am a tireless seeker of knowledge, occassional purveyor of wisdom and also, coincidentally, a graphic designer.
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    In as circuitous a reason as a philosopher is wont to offer, my school of thought is reliant on schooling my thought – thoroughly, regularly; keeping abreast of design, branding, advertising trends and solutions.

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